Sixth is the ice world, where there is a bit of ice physics, but are thankfully not so bad. For starters, this game is the first of many Mario games where each world has a theme in each level, first world being the basic grassy land, second level being a desert world, third level the water world, fourth world, and I think its consider a lot of people's favorite for some reason if I heard correctly, is Giant world, where the enemies are only three times as big compare to normally. Game might function as any other Mario game, but the levels are design in a way it doesn't look boring to look at compare to the first two Mario games. Micro: With that said, can I say that I love the level design in this game. Don't ask how to get either one, N card feel like it shows up randomly and the golden ships has such a specific way of getting it that Micro got lucky to get it once and only once. Another thing on the map to keep an eye out for are N cards that can get you some extra lives, or the golden ships, flying ship that make me wonder how in the world the ships fly at all while producing so much coins than you would see in a level. You get items from the enemies on the map, certain mushroom houses that will either give you an item or give you a chance to earn extra lives, or even at the end of some levels or from Peach when you beat a world. Once you beat the enemies, you get an item that will get added to a inventory you have on the map. If you touch the enemies, you have to deal with a small sequence where you have to fight the enemy, namely Hammer bros, their big chunky brothers, or piranha plants. You can only go as far out on the map until you either hit a level you haven't beaten yet, a rock that needs smashing or enemies that are actually on the screen. Levels are scatter around, mushroom houses that can give you stuff, with in the middle of the worlds are forts where each one holds everyone's favorite mini boss, Boom Boom, and at the end of the world are castles. This is the first of the Mario games where there is a map to walk around. Shekra: I guess we can go ahead and talk about the map part.
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